Magic: The Gathering Drive to Work Podcast

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Episodes

Date Title & Description Contributors
2019-06-14

  #646: Seeing the World

Working on Magic has taken me to many countries around the world. In this podcast, I reminisce about all the places I've visited on Magic's dime.
  Mark Rosewater author
2019-06-14

  #645: Languages

Magic is printed in eleven languages. In this podcast, I talk about how that came to be and how making a game printed in so many languages impacts game design.
  Mark Rosewater author
2019-06-07

  #644: Ajani's Pridemate

This podcast is all about us adding two words to the rules text of one card and all the hullabaloo that followed. I explain why we did it and walk through the timeline of what happened (it's a little convoluted).
  Mark Rosewater author
2019-06-07

  #643: Breaking Rules

In this podcast, I discuss when rules should and shouldn't be broken in Magic design. It involves a bunch of talking about planeswalking and puppies.
  Mark Rosewater author
2019-05-31

  #642: Retired Mechanics

In this podcast, I talk about Magic mechanics that just didn't make the cut and had to be retired.
  Mark Rosewater author
2019-05-31

  #641: Booster Packs

In this podcast, I talk all about the history of the booster pack, how it's evolved, and what impact it has on the design of Magic.
  Mark Rosewater author
2019-05-24

  #640: Planeswalker Who's Who

In this podcast, I walk through all the Planeswalkers to explain who they are and how they're mechanically represented on cards.
  Mark Rosewater author
2019-05-24

  #639: Top 10 Worst Mechanics

I realized I hadn't done a Top 10 list in a while, so I decided to talk about bad mechanics.
  Mark Rosewater author
2019-05-17

  #638: War of the Spark

This podcast talks about the vision design of War of the Spark.
  Mark Rosewater author
2019-05-17

  #637: Social Media in Game Design

In this podcast, I examine the role social media plays in modern game design.
  Mark Rosewater author