We retired this podcast, because we couldn't parse it for 10 consecutive times.
Control Z is all about unravelling technology and internet culture. It gets to the bottom of internet mysteries, and tells weird and surprising stories.
Date | Title & Description | Contributors |
---|---|---|
2017-05-28 | Last time we met Paddy, who has built a rocket! Now itβs time to find out if the money men are going to give him the $1 million he needs to get it into space. | |
2017-05-27 | Paddy has built a rocket. But to get it into space, he needs money. So he's pitched his business to a group of venture capitalists. Can he raise the cash he needs? | |
2017-05-26 | These days we're more likely to check out a restaurant's online star rating than turn to an old school newspaper review. So what are the pitfalls and perks of trusting the amateur critic? | |
2017-05-25 | In the world of domain name trading, a $10 purchase could turn you into a millionaire. We meet a man who gave up his job, spent his life savings and put everything on the line β including his marriage β for a single dot com. | |
2017-05-24 | Ransomware is one of the biggest online threats, and itβs only getting worse. We meet the malware hunters β good guys fighting back against the organised crime groups β and discover that provoking the mob comes with serious risks. | |
2017-05-23 | What is it the internet like when you can't see? What if you can see today, but your sight is slowly getting worse? Chris is racing against time to create the online world he needs, before he loses his sight for good. | |
2017-05-22 | A baby moshing to metal music, a puppy impatiently honking a horn, a dress that no one can tell the colour of β viral content sweeps through social media and thrusts the makers into internet stardom. A new industry has popped up to monetise viral conte... | |
2017-05-21 | What happens when you put everything into creating an original, fun, addictive game, only to have it immediately copied? Cloning is rife in the mobile gaming industry, and developers are losing money and artistic credit to copy-cats. So how hard is it ... |