Butterscotch Shenanigans' Sam Coster talks about developing Crashlands after being diagnosed with cancer.
Welcome to season 2 of Play Dead, the first and only podcast that looks exclusively at death in video games! Hosted by Gabby DaRienzo, Play Dead explores the different ways that death is used in video games and the meanings it has for both players and developers.
In this episode, Gabby speaks with Sam Coster of Butterscotch Shenanigans about developing Crashlands shortly after being diagnosed with cancer and having to face his mortality. They also talk about how death is used in games, and what games affected Sam the most while he was going through cancer treatments.
Listen: Download: Play Dead S2 Episode 7 (25:45)
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Links:
The Last Game I Make Before I Die: The Crashlands Postmortem https://www.youtube.com/watch?v=LQHtOg46eOw
The Crashlands Story: Dev Diary https://www.youtube.com/watch?v=SNIjLvtxAao
The music used in this episode comes from the Crashlands soundtrack, which was written and composed by Fat Bard. You can check out the OST and listen to more of their music at FatBard.bandcamp.com.
The Play Dead podcast is supported in part by Secret City Adventures, who are behind Nintendo’s official Legend of Zelda escape game: Defenders of the Triforce — a massive real-life adventure game where you and your team of heroes race against the clock to claim the Master Sword and banish Ganondorf forever. Check out zelda.dorkshelf.com for dates and cities.