The Game Design Round Table   /     #310 Listener Questions

Summary

Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game “broken”, and tips to follow when designing around a licensed property. They also delve into design stagnation and following what was done before you, as well as when to innovate and when to iterate.

Subtitle
Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game “broken”, and tips to follow when designing around a licensed property. They also delve into design stagnation and...
Duration
46:35
Publishing date
2024-02-14 02:04
Link
https://tgdrt.libsyn.com/310-listener-questions
Contributors
  Dirk Knemeyer, David V. Heron
author  
Enclosures
https://traffic.libsyn.com/secure/tgdrt/310_Listener_Questions_mixdown.mp3?dest-id=1719626
audio/mpeg

Shownotes

Dirk and David answer another round of listener questions! They discuss how mobile and desktop games differ, what makes a game “broken”, and tips to follow when designing around a licensed property. They also delve into design stagnation and following what was done before you, as well as when to innovate and when to iterate.