The Game Design Round Table   /     #315 Civilization Series 3

Summary

Welcome back to the Civilization Series. In the third installment, David and Dirk break down their experiences with Millennia, the latest 4X offering from C Prompt Games and Paradox Interactive. They discuss what aspects of the game worked for them, as well as what they would like to see develop as patches and updates are to come. Topics include how Millennia iterates on the concept of Ages, thematic dissonance, the unfinished nature of modern games, and what kinds of strategies the game mechanics reward.

Subtitle
Welcome back to the Civilization Series. In the third installment, David and Dirk break down their experiences with Millennia, the latest 4X offering from C Prompt Games and Paradox Interactive. They discuss what aspects of the game worked for them,...
Duration
52:12
Publishing date
2024-04-23 13:30
Link
https://tgdrt.libsyn.com/315-civilization-series-3
Contributors
  The Game Design Round Table Team
author  
Enclosures
https://traffic.libsyn.com/secure/tgdrt/315_Civilization_Series_3.mp3?dest-id=1719626
audio/mpeg

Shownotes

Welcome back to the Civilization Series. In the third installment, David and Dirk break down their experiences with Millennia, the latest 4X offering from C Prompt Games and Paradox Interactive. They discuss what aspects of the game worked for them, as well as what they would like to see develop as patches and updates are to come. Topics include how Millennia iterates on the concept of Ages, thematic dissonance, the unfinished nature of modern games, and what kinds of strategies the game mechanics reward.