The Game Design Round Table   /     BtC - Scott Rogers on Prototyping

Summary

Ellie Dix is joined by Scott Rogers, designer Alien: Fate of Nostrodomo, Pantone the Game, and Marvel Villainous and writer of many books on game design. Together, they discuss how to build the prototype for a game, how to decide whether to continue with a design, and what makes a prototype attractive for publishers among other topics.

Subtitle
Ellie Dix is joined by Scott Rogers, designer Alien: Fate of Nostrodomo, Pantone the Game, and Marvel Villainous and writer of many books on game design. Together, they discuss how to build the prototype for a game, how to decide whether to continue...
Duration
52:50
Publishing date
2025-03-11 13:30
Link
https://tgdrt.libsyn.com/btc-scott-rogers-on-prototyping
Contributors
  The Game Design Round Table Team
author  
Enclosures
https://traffic.libsyn.com/secure/tgdrt/BtC_-_Scott_Rogers_on_Prototyping.mp3?dest-id=1719626
audio/mpeg

Shownotes

Ellie Dix is joined by Scott Rogers, designer Alien: Fate of Nostrodomo, Pantone the Game, and Marvel Villainous and writer of many books on game design. Together, they discuss how to build the prototype for a game, how to decide whether to continue with a design, and what makes a prototype attractive for publishers among other topics.