The Cane and Rinse podcast is a weekly show made by a collective of passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.
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2025-02-18 | "It is the year 1999, and our game development House, Koch Games, has been hired by The Oikospielen Opera to adapt the novel Tristram Shandy, into a computer 'eco opera' for a fee of infinity" This week, Cane and Rinse is on strike! It is your choic... |
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2025-02-13 | Back for a fourteenth year of deep-dive videogame review podcasts, and the first subject for 2025 is SEGA's Panzer Dragoon. Leon, Chris O'Regan, Chris Worthington and Michiel - along with contributions from the Cane and Rinse community - look back at t... |
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2025-01-21 | “Shouldn't have wished to live in more interesting times.” We conclude our thirteenth year of podcasts by covering the all-conquering, 2023 game of the year awards-sweeping, Baldur's Gate III. Leon, Jay, Leah and Rich - along with contributions from... |
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2025-01-14 | “Automatons do not have bugs, Kate Walker. They simply display functional idiosyncracies.” In the aftermath of the golden age of graphic adventure games, the early 2000s offered plenty of ammunition for those who declared the genre to be dead. Micro... |
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2025-01-07 | “The powers of the Gold Armlet are now yours to wield.” Team Ancient turned its attention from the urban grime of Streets of Rage 2 to the lush meadows, dry deserts and atmospheric caverns of Oasis for its Mega Drive follow-up, The Story of Thor. Le... |
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2024-12-31 | "That old coot had me locked up tight in his lab... But guess what? I GOT OUT!" This week's destination is the Last Resort hotel. Luxury, decadence, and packed to the rafters with happy haunts. Ryan Zhao, Leah Haydu, and James Carter brave the halls... |
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2024-12-24 | “We might make a name for ourselves after all…” In a pre-prequel, pre-Disney's Star Wars world, almost any game featuring George Lucas' galaxy-spanning space opera was greeted with fervour. So it was with Star Wars: Rogue Squadron for the N64 and PC... |
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2024-12-17 | “EVERYTHING YOU KNOW IS WRONG” Mark Cerny's first full project as a prodigious teen game creator (after coding a 'mushroom growing algorithm' for Millipede) was Atari's surreal and challenging Marble Madness. Leon, Brian and Chris Worthington run al... |
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2024-12-10 | “The evil hand of BASHTAR has seized the lovely MIHO.” Representing the tiny overlap in the Venn diagram of at least two niche subgenres (prehistoric jungle platformers/games with simian protagonists), Juju Densetsu (or Toki) is also a fairly pedest... |
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2024-12-03 | "..." Installation artist, juggler, balloon artist and first-time game developer William Chyr told himself it would take three months to design a Portal-sized puzzle game. Seven years later, he released a 'counterfactual physics game' that captures ... |
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