Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up. Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!
Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up. Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!
Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up.
Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!