The Who, What, Why? Game Design Podcast   /     W3.E16 :: Who, What, Why with Jason Tagmire

Description

Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up. Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!

Summary

Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up. Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!

Subtitle
Designing Games with Game Designers and Publishers
Duration
12:29
Publishing date
2016-03-23 13:51
Link
https://ninjavspirates.libsyn.com/w3e16-who-what-why-with-jason-tagmire
Contributors
  Michael Bonet & Alex Erde
author  
Enclosures
https://traffic.libsyn.com/secure/ninjavspirates/16_W3_E16_Designing_Games_with_Jason_Tagmire.mp3?dest-id=25565
audio/mpeg

Shownotes

Who, What, Why presents our sixteenth episode of Designing Games with Game Designers featuring Jason Tagmire, owner of Button Shy Games, creator of the Board Game of the Month Club, and designer of Pretense. In this episode we use the themes, components, and mechanics found on the cards in Unpub, the card game from Doug Levandowski and J.R. Honeycut. The three themes and mechanics were alien invasion, medieval, fairy tales, hand management, asymmetrical, and leveling up.

Alex and I participate in the discussion, so it is a collaborative venture. I hope you enjoy!