On Who, What, Why? we discuss game design with game designers. Each episode we interview the designer of a particular game. We have both mainstream and independent designers as our guests. Episodes are released on days of the month ending with 6.
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2024-05-17 |
Who, What, Why S36.E01 :: Unique Mechanics with Jonny and Jeff Jonny and Jeff joined me on the show to discuss less popular mechanics, at least, according to us. We went through three mechanics: area enclosure like in games Through the Desert, simultaneous action selection like in games Wallenstein, and threat tra... |
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2024-03-08 |
Who, What, Why S35.E10 :: Dead Poets Rise with Anna and David I received a very unique text one day from my father-in-law. One of his patients had designed a game, and he shared with her that his son-in-law (yours truly) was a game podcaster. So, we connected, and I invited her and her co-designer onto the show. ... |
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2023-11-28 | Kelp me! Kelp me! All joking aside... this is a serious podcast... Carl Robinson, the designer of the 2-player game Kelp, joined me to talk more about his games and expand upon frustrating games in general. We discussed his game in detail, but we also ... |
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2023-11-27 |
Who, What, Why S35.E08 :: A General Chat about Generative AI with Joe Slack Joe Slack, a frequent guest of the show, joined me once again to help me dip our toes into the conversation about AI art in board games. We did our best to explain AI art from our knowledge base and to explore some of the uses of it so far and even wha... |
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2023-08-09 | Jason Peercy, co-designer of The Real Thing RPG, joined me to talk about the expansions he is crowdfunding titled Angel Dust and King For a Day. You might remember The Real Thing RPG as the Faith No More inspired RPG. Jason and his co-designer Jason to... |
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2023-07-09 |
Who, What, Why? S35.E06 :: Lost Adventures with Jeff, Jonny, and Ben I planned to have on Jeff Warrender to talk about his game Lost Adventures, out on Kickstarter now, but Jonny Pac and the always fun Ben Maddox happened to join the podcast. We had a blast on this one. We mostly stayed on topic focusing on some of the... |
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2023-06-20 |
Who, What, Why? S35.E05 :: Wreck This Deck with Becky Annison Becky Annison, designer of Wreck This Deck and co-owner of Black Armada Games, joined me to talk about her latest design up on BackerKit right now. Wreck This Deck is a solo-journaling RPG where you trap demons in playing cards and wreck those cards i... |
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2023-05-03 |
Who, What, Why S35.E04 :: Forges of Ravenshire with Sam and Ed... or is it Ed and Sam? Sam and Ed Stockton... or Ed and Sam Stockton... joined me to talk about their newest game live on Kickstarter right now. Forges of Ravenshire is a unique dice worker placement game where you are crafting items and using dice, but the hitch is that the... |
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2023-03-15 |
Who, What, Why S35.E03 :: The Return of the Super Show with Steve Resk Wrestling fans and gaming fans! I have a guest to unite you both. Steve Resk, designer of The Super Show, joined me to talk about how to keep LCG/CCGs alive and well. We explored how the Super Show grew from just a couple of decks with a small fanbase ... |
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2023-01-31 |
Who, What, Why S35.E02 :: That Competitive Spirit with Jonny and Jeff Jonny Pac and Jeff Warrender return for another episode about a topic in game design. In this episode we discuss competitiveness in games. We focus on games with a lot of direct interaction compared with games with indirect interactions (like Multiplay... |
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