Board Game Design Lab   /     How to Publish Games with a Grassroots Approach | Joe Bragg

Description

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,... The post How to Publish Games with a Grassroots Approach | Joe Bragg appeared first on Board Game Design Lab.

Summary

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,...

Subtitle
In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people,
Duration
59:59
Publishing date
2023-11-29 23:15
Link
https://boardgamedesignlab.com/how-to-publish-games-with-a-grassroots-approach-joe-bragg/?utm_source=rss&utm_medium=rss&utm_campaign=how-to-publish-games-with-a-grassroots-approach-joe-bragg
Contributors
  Gabe Barrett
author  
Enclosures
https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/BGDL_326_Joe_Bragg.mp3
audio/mpeg

Shownotes

In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up, and a whole lot more.

I also dive into the slightly different approach my own publishing company is planning to take in 2024, so hopefully this episode gives you lots to think about if you’re interested in publishing games.

The post How to Publish Games with a Grassroots Approach | Joe Bragg appeared first on Board Game Design Lab.